2024-01-21

Day 18: F.I.S.T. Ultra - Crypt, hacker extraordinaire to be

This is the first RPG I am using this year that I did use in the past, even for a past challenge. Since that post, I have run the game a few times, and had a blast each time! The ULTRA edition has come out as well, which is rules-compatible, but with a whole lot more material, especially for the GM. Lots of random generation tables, that kind of thing. F.I.S.T. is a gem of a game, and I recommend anyone even vaguely interested in Cold War bonkers covert action in the general vein of Metal Gear Solid to take a look. Even better, the game has been in some of the past large charity bundles on itch.io, and if you own it already you got an automatic upgrade to the Ultra edition. So, if you like it be a pall and spring for a community copy, or the print version, or some of the very cool expansions the devs have put out by now. Bonus: There is a load of material that can be found on Itch, and there is this collection to help point you in the right way.

As with so many OSR games, random generation can be a thing. There is a Discord bot called Sonder that I will use to generate some characters randomly and spin a yarn around them. There is also a fan-made character keeper (which also happens to contain a cheat sheet and some other stuff, and has official approval), and I will use it to store the whole party.

Let’s go.

To make a character means choosing two traits and a role, then either rolling for a basic item to get, or to get +1d6 hitpoints, or to get a few War Dice, which are rather helpful meta currency. The two traits determine some equipment and change the base attributes. The whole process is also described in the character keeper. Sonder takes care of all of that, but we still have to make sense of it ourselves.

Character Number 1 has the Codename Crypt, and his Role is that of an Icon - Crypt is interested in becoming famous, and an icon of their profession. And they advance after a session if they do something that brings them closer to that goal. Their traits are Hacker and Dirty. They can hack into computer networks and computer-controlled machines - remember that these are the 80s - and they do fight as dirty as possible if they have to. That means they have Forceful 1, Tactical 1, Creative 0, and Reflexive 0. Their starting items are some sand in their pocket to throw into an enemy's eyes, a briefcase computer, and a pistol. Since they rolled the pistol instead of War Dice or HP, they have 6 HP and no War Dice.

Bottom line - Crypt has their name since they broke into the system of Wells Fargo when 15 years old. Sadly they were caught and therefore got the kind of reputation no one wants. Still, their break-in into the Crypt was a good learning experience, and once out of house arrest and allowed to use electronics again they set out to eliminate the shame by becoming the most famous hacker ever. And then a recruiter of F.I.S.T. showed up and made them a very cool offer - use their abilities in the fight against horrible, horrible people, change the world, and have pals around who understand being different.

And thus, Crypt joined.


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