2024-01-18

Day 12: Blue Planet - Alyssa Caultron, free woman / Alyssa Collins

Alyssa was a proud citizen of Haven once, born on Poseidon, another descendant of the first settlers. When Earth got into contact again, sending new people, she was initially elated. Life on Poseidon wasn’t exactly idyllic all the time, and she had grown up on stories of the home planet. But when the corporations appeared, and the military, and more and more people, she felt less and less like this was still her home. So she did the only sensible thing, in her opinion, and moved far away to the frontier. Which was pretty easy for her - she worked with a small trading company and had saved up enough to purchase a small transport hydrofoil with her partner Peter. It took the two of them a while to gain the trust of the locals, but for a few years now Alyssa has been a fixture of the area, making sure the people got access to goods and equipment they otherwise wouldn’t have. She has a meager income, but it works for her. Pity that Peter didn’t live to see it; he died in a small altercation with a Lesser White two years ago.

Of course, it does help that Alyssa Caultron is actually the cover identity of Alyssa Collins, a Gendiver agent who is keeping an eye on the general area. The biggest competitor of Anasi, Gendiver seeded large parts of Poseidon with such agents, and this program has paid dividends in most cases. The area Alyssa is keeping an eye on is pretty low on their list, but that might change soon. Like other agents of that program, she has the Survivor Genmod, which means she can survive in environments where most people would struggle. Originally Alyssa was in since she honestly believed that her work would prevent violence from locals due to misunderstandings and that Gendiver would be a benevolent influence. By now she is far less sure of that - unlike other agents on the list she has developed suspicions of her supervisors and the motivations of the corporations, and has real sympathy for the locals.

Attributes

Cognition 1, Psyche 0, Coordination 1, Physique 0. The Survivor mod gave her +1 Physique, already been added.

  • Cognition 1     ->    Observant 3 Calculated 2
  • Psyche 0      ->    Charismatic 1 Intuitive 1
  • Coordination 1 ->    Graceful 2 Precise 2
  • Physique 0  ->    Fit 1 Unassuming 1

Strain

She has 1 Mental and 2 Physical Strain, with her genmod package raising Physical by 1 (calculated in).

Skill sets

  • 3 Native Trader -> Local Fixture -> Convincing
  • 4 Gendiver Agent -> Surveillance -> Physical Intrusion Expert
  • 4 Charismatic ->  Experienced Negotiator -> Subtle Questioning
  • 3 Boat  Captain -> Navigation ->  Hydrofoil Maintenance
  • 2 Combat Training -> Weapons Specialist -> Hand-To-Hand Expert
  • 2 Native Daughter -> <Island> Resident ; Knows Everyone in <Area>

Tags

Alyssa has:

  • Secret Agenda (she will avoid drawing attention to herself)
  • Suspicious (+2 to resist persuasion)

Tracks

COVER IDENTITY

Second skin (+4/-4), Tested (+2/-2), Holding (0/0), Suspected (+2/-2), Blown (+4/-4)

Ties

Alanis Greber Friend Trading Partner

Windsong Friend Storytelling

Biomods

The survivor biomod complex provides the equivalent of the improved blood oxygenation respiratory filter, anti-poison, and immunological symbiote. She heals 25% faster as well. She also has an Extrasensory Perception Enhancement (giving her a Danger Sense and Empathetic Connection), meaning that she can read people around her far more reliably. Finally, she has Telescopic Vision. Not counting the Survivor Mod (which counts as ‘species’) she has spent 95k.

And here is the Google Doc.

And that will be it for Blue Planet; I was thinking about making a Cetacean character, probably a Dolphin, to round out the group, but the rules for that are not complete yet. Since I cannot think of a good replacement, the four characters I made so far will have to suffice.

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