2023-01-10

Tiny Taverns - Holly, Concierge of Next Level Games

Now, let us look at who the PCs in Next Level Games will be. As said before, I want three of them. Mmhh… what kind of PCs do I want?

There is a new Heritage in A La Carte that I like. Let us assume the area the casino is in is well-lit, by crystal veins embedded in the rock floors. The light is good enough to allow the owners to keep a garden. The front part is for decoration purposes, and the back is for food production. Times have been hard, and buying food is not always possible due to the absence of merchants. In the garden lives a Bloam, a garden nymph. They are plants that have taken on the aspects of their gardeners. Let us assume. This one is called Holly. As a Bloam she has the trait plantlike, and mimics another heritage, taking one of that heritage’s Traits. Mmhhh… Holly, weirdly enough, started life as a lily and was raised by the Firbolg gardener who was here a generation ago. Firbolg are frost giants, more or less. Holly has Giant Strength, despite her willowy shape. Then again she is 8' tall, so there is that.

Holly is Fruitful; she can produce flowers and an intoxicating sap at a whim. And during what passes for Winter here, she can guard the dreams of present people (Trait Flower Child, giving her the Dreamwatch winter spell). Beyond that, she gets two more traits. I see her as Curious, which should be self-explanatory. Finally, she is Unflappable. No matter what happens, and what people do, she is very hard to flap.

Next, Holly gets two Proficiencies. The obvious one is Gardening. And I would like to add something else - Holly might very well be Concierge during operating hours. I like that! I could choose to elevate one of the two to mastery, or I can add a third one. I opt for the latter - she is proficient at Gambling.

Now for a Belief, a sentence that summarises her approach to life. I like ‘A little bit of chaos makes life interesting’, which I think fits a being raised in a garden that belongs to a temple of Orire. While at it, I determine she is not only tall and willowy, but has long white “hair”, pale green skin, small lily buds, and flowers all over her body, and usually wears a grey suit when interacting with guests. I will skip the Belongings section since I find it less than useful in Tiny Taverns. And there will be three questions at the end.

  1. Which one of the other player characters is your closest friend? Why do you consider them to be your bestie?
  2. How did you end up working or living at the Tavern? What is your biggest responsibility there?
  3. What always puts you in a Good Mood? What always ruins your day?

The first I will skip it for now for obvious reasons. The second has already been answered. For the last one, I think Holly is in a Good Mood if there is a bit of chaos, but she still feels on top of it. Things not-quite-going wrong, that kind of thing. If that state tips over into catastrophe, her mood plummets.

To round out the character, I will also give her two Relationships, which might be supplemented once the other PCs exist. The obvious first choice will be Gryneret; Holly has been here long enough that she has figured out their secret identity. I assume she is in adoration of this angelic being but keeps it secret as much as possible. And it should be a strong relationship, let’s give it a 2 (maximum would be 3). The second one will be Grant, which Holly just plain likes to hang out with (Like, 1).

And that will be Holly.

The next two posts will deal with the other two PCs and the finishing up of the place.

 

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