For this one I will stay with the same system, sparing some explanation, but change genre. I do this to a) save some time and b) demonstrate how well Tiny D6 works, and how easy it is to switch genres with it. Let's go with Tiny Cthulhu, A Tiny D6 game for...well...guess. And while this one will look suspiciously similar to Tiny Frontiers, I promise not all Tiny D6 games use the exact same creation process.
This one doesn’t have Heritages, instead, it is using Archetypes. They are not 100% identical in function, but are mostly the same as Heritages, relabeled and slightly modified to fit the setting. Caitlyn McGraw will be a writer, which means she has 5 HP, and the Trait “All Access Pass” - when she tries to get into places where she otherwise would be denied entry, she rolls with advantage to get in (i.e. 3D6). Who doesn't want a journalist poking their nose everywhere?
She also has a Corruption Threshold of 5. So that you can evaluate that correctly - each time a PC faces Corruption, they get a saving throw, which is the usual basic throw in Tiny D6. The book notes that there is only one special trait that might give an Advantage and that this most commonly is a standard test. For some especially bad sources of corruption, the test happens at a Disadvantage. If the test fails, the player chooses if the character goes mad (essentially uncontrollable) for 1d6 days, or loses one point of their Corruption Threshold. If no point can be lost, the PC goes mad, period. Recovery can be from XP, downtime, or treatment.
Next, three Traits to choose freely. She is a Barfighter, meaning she gets access to a new weapon group - Improvised Weapons. No mastery there, though, but who cares? I want to hit people with a typewriter, or maybe a dartboard. She is also Fleet of Foot, and Perceptive. Good traits for a bar fighting writer, I would say. And for a Cthulhu Investigator.
Finally, we get some money and an Investigator’s kit, and give her a background:
“The single daughter of Priscilla and Ian McGraw, she was the son her dad never got. Her mother resented her for that; he doted on Caitlyn, and she liked her father a lot more than her mother. Early on she started showing more interest in the front part of the pub the family ran than the life of a cook and housewife. During her teenage years, she also developed an interest in the news, since the pub was a popular hangout for employees of the local newspaper. Through them, she also discovered a love of books and writing. Her favorite is Hemingway, though she does indulge in reading penny dreadfuls from time to time.” This leads to the Family Trait “Pub Owners”, and a Belief (“Carry a good, sturdy book, and do not be afraid to use it for the betterment of humanity”).
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